Bringing web3 to brick-and-mortar commerce with
Augmented Reality (AR) GameFi
allowing users to play web3 avatars in the real world
and earn tokens by completing missions and joining activities.

XR space is building AR GameFi

XR Space offers web3 avatars a soul,

allowing users to play web3 avatars in the real world
and earn tokens by completing missions and joining activities.

It's like a web3 version of Pokemon Go.

AR room, which belongs to the home of web3 characters in the real world
BAYC flies to the Ferris wheel, and the flying skills of web3 characters will become an important part of web3 AR games
Laser skills will be attack skills in augmented reality (AR) GameFi

Why web3 AR games are needed?


Pain point 1​

Currently, users cannot use the NFTs (such as bayc, CryptoPunks) they already own to participate in GameFi and earn income.

The GameFi systems like Axie infinity and Gods Unchained are closed, and users cannot play games with their NFT avatars through linked wallets, don't even mention earning money. For example Bayc, CryptoPunks, Doodles, and so on.

XR Space brings NFT avatars a soul through augmented reality, allowing users to play with their avatars in the real world and earn tokens.

All NFT characters in the web3 field can refer to it.

Voting rights

Pain point 2

Currently, the liquidity of NFTs is so poor. Sometimes it takes days or even months to complete a deal, and many NFTs are stuck on NFT markets such as OpenSea. Holders can't make a profit with those NFTs during the waiting period, which stops many investors from buying NFTs.

XR Space allows NFT holders to make a profit during the waiting period. Holders can earn money by playing AR games with their NFT avatars until they are sold.


Pain point 3

Currently, the cost of online marketing is already pretty high. For example, if we find an influencer to promote a new NFT project, it will cost about 300 USDT for a tweet, and it's not efficient. In the real world, web3 marketing is still a blank.

XR Space can make good use of the advantage of AR technology in that it integrates the virtual and real world. We can bundle the virtual content with the real world. And realize a new mode of location marketing. So it can reduce the marketing cost. Currently, many places are building AR tourism cities, such as Tokyo, Virginia, Chengdu, and so on. And location marketing is an important part of these programs. Pokemon Go has already proved the potential of this new type of marketing.

What the XR space is doing


Function 1: web3 AR game​

You can upgrade your two-dimensional NFT to a 3D NFT, and you can control the NFT avatars to socialize and play games, like flying, running, fighting, etc., through mobile phones, AR glasses, and other devices in the real world. Users can earn revenue in these three ways:

1. Users can invite six avatars and occupy territory in the real world together, such as coffee shops, landmarks, etc. They'll get daily guardian tokens as a reward.

2. Users can obtain battle-winning rewards and guardian token rewards if their team defeats other occupiers.

3. Tokens can be for:
    (1) Improve combat effectiveness, like upgrading avatars, purchasing combat skills and props, etc.
    (2) Commercial use, such as buying LBS-based virtual advertising space and physical goods about the game, etc.

Voting rights

Function 2: Combination of web3 and physical business

(1) web2 brand upgrade
Customize web3 NFT branding and AR games for web2 brands and web3 users.

(2) web3 physical store (AR game point)
We can upgrade existing physical stores such as coffee shops, restaurants, bars, etc. to web3 game points, and become a place for NFT AR game characters to enter, guard, fight, and replenish energy.

(3) web3 physical product sales


Function 3: Open SDK

(1) Help upgrade PFP NFT to 3D NFT more efficiently. At the same time, you can choose actions and skills, etc., and integrate NFT into the real-world business ecology.

(2) Open the AR game developing capability. So that all web3 entrepreneurs can create their own AR games.

Trend: web3 is integrating physical business.

For example:

(1) Azuki launched the Physical Backing Token (PBT), which binds physical items to the Ethereum blockchain through the combination with chips, and realizes the decentralized transfer of ownership of physical items. They also released PBT physical products: a gold skateboard, Azuki x AMBUSH joint sweater.

(2) RTFKT launches web3-based physical shoes, physical clothes, etc. For example, Cryptokicks iRL is the first Web3 sports shoe with the Move to Earn function.

(3) Bayc launches web3 physical cereal, coffee, clothes, skateboards, etc.

(4) Many web3 physical stores started their business, for example, Solana Spaces in Hudson Yards, web3 cafe in Brooklyn, 11211, New York, and Meta Space in Beijing, China.

XR space provides a unique way for web3 to integrate into a real business. Enable the physical goods to play a role online.

For example, a pair of web3 physical gloves can bring a unique attack skill in AR games, a web3 physical sweater can take a particular defensive skill to AR games, and a pair of web3 physical shoes can bring a unique flashing skill to AR games.